An API to build and control 2D games using the 'Phaser' 'JavaScript' engine. It enables integration with 'shiny' applications, allowing to create interactive games and simulations.
| Version: | 0.1.0 |
| Imports: | htmltools, R6, rlang, shiny |
| Suggests: | knitr, rmarkdown, shinyalert, testthat (≥ 3.0.0), shinytest2 (≥ 0.5.1) |
| Published: | 2026-06-07 |
| DOI: | 10.32614/CRAN.package.shinyphaser (may not be active yet) |
| Author: | Maciej Banas [aut, cre] |
| Maintainer: | Maciej Banas <banasmaciek at gmail.com> |
| BugReports: | https://github.com/maciekbanas/shinyphaser/issues |
| License: | MIT + file LICENSE |
| URL: | https://github.com/maciekbanas/shinyphaser |
| NeedsCompilation: | no |
| Materials: | README, NEWS |
| CRAN checks: | shinyphaser results |
| Reference manual: | shinyphaser.html , shinyphaser.pdf |
| Vignettes: |
Build your first shinyphaser game (source, R code) |
| Package source: | shinyphaser_0.1.0.tar.gz |
| Windows binaries: | r-devel: not available, r-release: not available, r-oldrel: not available |
| macOS binaries: | r-release (arm64): not available, r-oldrel (arm64): not available, r-release (x86_64): shinyphaser_0.1.0.tgz, r-oldrel (x86_64): not available |
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